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Showing posts with label SSO. Show all posts
Showing posts with label SSO. Show all posts

Wednesday, October 2, 2013

SSO Looper Top lane Singed

Jang Looper Hyeong-seok

Top Laner for Samsung Galaxy Ozone






Intro


Not much is known about Looper before the season 3 world championship. He came in as a sub for SSO Homme who had been under performing in the spring split of the OGN tournament. Although Ozone didn't perform too well in the world championship, Looper certainly turned some heads. He is a monster on Singed, let him farm and he will take your team apart on his own. The few games that Ozone one were due to Looper's Singed getting big through farming. 



Cheat Sheet







The Desk



Looper's Singed is extremely strong, his build path makes Singed a monster tank. He typically starts out with doran's ring and 2 health pots or he will start out with doran's shield when he is in a 2v1 situation. Early game he has absolutely zero interest in killing his lane opponent. One thing he will consistently do is to push the wave at level 1, while this does leave you vulnerably it allows you to hit level 2 before your opponent. Looper does something very interesting, he will push the lane very hard for the first couple waves. When the wave hits the enemy tower he will back very early and buy what he can. After this he will immediately use teleport and continue pushing. However since he went back he would have bought a ward and now he is able to farm safely. During the early game your teleport is actually not that great for ganking lanes. This is because once you teleport your going to lose all the farm top lane and you won't gain anything in the other lanes in terms of objectives as your team most likely won't have enough damage to take dragon or towers early on. You should only get your W when you hit lvl 7 as it isn't worth the investment early in game due to the mana costs. Also if your running teleport it is very unlikely that you will kill someone before lvl 7, its better to have more points in Q so that you can farm easier. Once you hit lvl 7-8 you should start farming behind the tower, not only does this pressure the top lane but also forces the enemy jungler to react to your pushing. As you will most likely occupy both the top laner and jungler your team is free to push objectives. After you get your spirit visage you are basically a pushing monster, with your ult on it is very hard for the enemy team to kill you. This build isn't a damage focused build, the prupose of this is to be annoying Singed who won't die but will kill the entire team.



Applying to Solo Queue



After applying this to solo Q I found that you can bully people out of lane very easily. Due to your doran's ring you actually have quite a lot of damage pre 6. However don't go looking for kills, let the top laner attack you then fling him into your minions so he takes damage from them as well as you. Really this build shines after you get spirit visage, I found myself able to tank almost anything. The comeback potential is also huge, even if you have a terrible early game using this build allows you to become an immense tank and come back. For example in one of my games I was against a top lane Vladimir, which is a very hard match up for singed. I miss played a lot and had a lot of pressure from the enemy jungler. I was 1/5/0 in lane after the first few minutes. However I just kept farming and waiting to use my teleport to help my team. I ended the game 7/7/13 which is not bad considering my less than stellar start. The reason I was able to come back was due to me using teleport to help my team and yes their Vlad was 5/1/0 but there is a problem with that. The last 0, he had no assists, there is no point in getting ahead in lane if you don't share that advantage with the rest of your team. If you ever get ahead in lane, don't just keeping killing the 0/3 Singed, you should go roam and help your other lanes. It would even be better if you went and stole some of the enemies wraith camps instead of just sitting in lane.



Final Thoughts



The pressure you can apply with Singed in top lane is immense, you basically force the enemy jungler and sometimes even midlaner to come top. This is also why I like running teleport, if they do come top and you escape you can then go to base heal up and teleport to your team to take objectives. As a Singed player you have to have an objective focused mindset and let your team know that they should take objectives.

Tuesday, September 24, 2013

SSO DanDy Jungle Lee Sin

Choi DanDy In-kyu

Jungler for Samsung Galaxy Ozone







Intro

Choi Dandy In-kyu is known for his flash plays and perfectly executed counter ganks, he is known to meticulously research the opposing jungler to study their gank patterns and map movement. He is famed for his Lee Sin play and mechanics and most notably his Lee Sin Pentakick. He has also been dubbed the "King of Thieves" due to his multiple baron and dragon steals. Finished 2nd in Korea's Most Valuable Player award, tied with KTB's Insec.


Cheat Sheet





The Desk

DanDy will usually start the normal red buff to blue buff start, however instead of ganking after these 2 buffs he will continue to jungle. For DanDy the most important aspect of jungling is ward coverage, as he prefers to counter gank After doing a full clear he will then look for a gank or if the enemy jungler ganks a lane he will immediately start to move up towards that lane to help out. Predicting where the enemy junglers movement can be very difficult, however if you focus on your laners positions it can be pulled off. For example if you start red buff and then blue, you can predict that the enemy also started blue buff and then red buff. If you mirror his path it is likely that he will gank top. His item build can vary typically he will get madreds, when grabbing this item it is important you make full use of it. If he doesn't go for Madreds he will go for Spirit of the Elder Golem to get more tanky. Both these items are extremely cost effective if used properly.Buying Madreds Razer means you must counter jungle and strive to hold objective control. This also applies if your opponent jungler buys Madreds Razer, in this case you have to be ready  to defend your jungle.
This would require you to keep your jungler entrances warded. The white circles are good ward placements to prevent the enemy from counter jungling. Starting from the top side of the map, placing a deep river ward protects your blue buff and also gives some coverage to your top laner. The next ward should be placed in the banana bush which leads into your blue side jungle. On the red side place a ward at the entrance to your wrath camp or place it at the banana bush towards the enemy blue. Lastly tribush wards will prevent jungle invades from the bot side of the map as well as keeping your bot lane safe. 
With DanDy's counter jungling style it is very important to place wards at the green circles through out the game. At the start of the game ask your support to ward the enemy wraith camp. This will give knowledge of where the jungler is allowing you to predict the ganks and pull off the surprise counter gank. Sometimes this style of play requires patience, you might need to wait in the bush for 20-30 secs to pull of the counter gank. However you should be careful of not wasting too much time as this will set you behind. Usually if after 25 secs nothing happens and there is no opportunity you should back out. You should also try and read the enemy laner for example is he pushing the wave, is he playing aggressive or defensive. Reading your opponent will increase your success rate. If for example he is at 1/4 hp and starts to walk past his minion line you should guess that something is up, most likely the enemy jungler will be close by. Remember its not how many times you gank that matters, its how efficient you are. This doesn't mean you have to get a kill every time but for example did you force his flash, or did you take him so low you got damage on his tower or took dragon. A kill doesn't actually matter if your not pressuring objectives in anyway. 


Applying to Solo Queue

Taking this play style into solo queue is hard as DanDy does an incredibly amount of research for his games to pull of these counter ganks which isn't possible in solo queue. However warding is something that is taken very lightly, having vision of the enemy jungler is a key aspect of DanDy's play style.Take a look at the cheat sheet and see how many pink wards DanDy bought. Vision control is very important and allows you to make plays. However using Lee Sin as a counter jungler and counter ganker is very strong as Lee brings a lot of early game damage. For solo queue I played a more objective based Lee Sin, mainly only ganking when I had red buff and my ult up. I was able to snowball my whole team due to objective control using the wards from sightstone and the pink wards I was buying. Counter jungling also limits the other jungler as he is unable to farm, when counter jungle watch the lanes your closest too. It is very easy when counter jungling to get pinched by the enemy laners, watch their movement as you enter the enemy jungle. You also can't depend on your team to bail you out as this is solo queue and thats the risk you take for counter jungling.


Final Thoughts

I stressed this in my first post as well and I want to stress it again buying pink wards is so important in solo queue. In solo queue people have very bad map awareness, thus limiting it further allows for easy ganking opportunities and objective control. Try and read laners watch their movement see how they are reacting and then decide on your play.


DanDy triple kill and PentaKick